PS3 version of Bionic Commando: ReArmed is higher res than Xbox 360’s?

There seems to be some trouble in paradise for the Xbox Live Arcade version of Bionic Commado: ReArmed. Capcom seems to have trouble when their making games for XBLA such as SSFIITHD and now Bionic Commando: Rearmed. 1up has the scoop from Capcom producer Ben Judd who told them that their having problems making the XBLA version of Rearmed higher res like the PS3 and PC versions. There goes that dreaded 150MB limit rearing its ugly head again.

Microsoft’s John Schappert went on to say that if Capcom needs help his team will be on call to help Capcom squeeze in all that Bionic Commando: Rearmed goodness.

Let’s hope for a great version.

Xbox Live Arcade Size Limits Limiting Capcom Games? [1up]

-Michael “Thrills Killa” Pacheco-

4 Responses

  1. Given how the game looks and how much bloom is in place, I wonder if anyone normal would even notice the difference…

    At the same time, the 150 MB limit thing is ridiculous at this stage. They could pump it up to 200 and still allow people to fit two games on a 512MB card. Hell, why not do 450 even? It’s not like I could fit two games on the 64 MB card on a regular basis.

    They made an exception for Castlevania, I think they should make an exception for this and Street Fighter.

    My fear is that even if MS could do something for them, it’s already in place and won’t be changed. So often we’re told “oh, we heard about the size increase too late” for a lot of XBLA titles and find out this or that was scaled back to some level because of it.

  2. Just increase the damn size, anyone who doesn’t have a Hard Drive is living in the past.

  3. I still don’t get why this is a problem. It’s incentive for those with out a hard drive to go buy one. These are probably the same people who don’t have broadband anyway! Stick them all on a disc at retail and let them keep them there…

  4. […] Super Street Fighter II Turbo HD Remix and Bionic Commando Rearmed will exceed 150mb limit. After some concern as to the XBLA versions of both of these games not […]

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