Crytek (still) Thinking about Crysis on Consoles


Comforting. Yes. Possible. Probably. The lead level designer for Crysis, Sten Hubler, explains how eye melting PC title would be developed if Crytek was making it for a console.

Obviously consoles have memory constraints, so we would have to look at the size of the levels and maybe introduce some sort of streaming ability. Gameplay-wise we would need to consider the controller and how actions can be carried out on it. But Crytek have spent the last 6-7 years working on PC titles. We haven’t done a lot with consoles; we’d have to discover how it all works.

If you haven’t played Crysis you should find that guy with a killer PC to play the beta. I just hope any port to consoles won’t come out in a laggy, pixilated mess of sharpies and load times. But then again Crytek did get normal mapping on a PS2…

[Via Gamesradar + Xbox QJ Net]

-Matthew “Webnet” Moore-

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