Crytek (still) Thinking about Crysis on Consoles

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Comforting. Yes. Possible. Probably. The lead level designer for Crysis, Sten Hubler, explains how eye melting PC title would be developed if Crytek was making it for a console.

Obviously consoles have memory constraints, so we would have to look at the size of the levels and maybe introduce some sort of streaming ability. Gameplay-wise we would need to consider the controller and how actions can be carried out on it. But Crytek have spent the last 6-7 years working on PC titles. We haven’t done a lot with consoles; we’d have to discover how it all works.

If you haven’t played Crysis you should find that guy with a killer PC to play the beta. I just hope any port to consoles won’t come out in a laggy, pixilated mess of sharpies and load times. But then again Crytek did get normal mapping on a PS2…

[Via Gamesradar + Xbox QJ Net]

-Matthew “Webnet” Moore-

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